Post by Alliance on Feb 12, 2008 18:02:48 GMT -5
To buy a ship, make a post, but DO NOT speak the owner. The owner is Alliance controled.
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Ship Type: Small Transport (Bumblebee Class)
Tonnage: 1,000
Fuel Capacity: 20 tons (1,200 hours)
Traits: N/A
Speed: 1 cruise/3 hard-burn
Needed Crew: Pilot, mechanic.
Crew And Passenger Quarters: Four double cabins.
Cargo Capacity: 400 tons of external modules and loose cargo.
Armament: Base skin armor, little protection.
Price: 850 credits (Noneggotiable)
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Ship Type: Small Transport (Wren Class)
Tonnage: 100
Fuel Capacity: 10 tons (3,000 hours)
Traits: N/A
Speed: 3 cruise/5 hard-burn
Crew Needed: Captain, pilot, mechanic and possible co-pilot.
Crew Quarters: Bridge doubles as cabin and living space for two.
Cargo Capacity: One standardized 40-foot container (25 tones) in external frame.
Weapon System:
Price: 1,600 (Noneggotiable)
Maintenance Cost: 2 credits a week
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Ship Type: Mid-Sized Transport (Firefly)
Tonnage: 2,400
Fuel Capacity: 60 tons (600 hours)
Traits: Healthy as a Horse, Everybody Has One
Speed: 4 cruise/6 hard-burn
Crew Quarters: two double, three single cabins.
Cargo Capacity: 460 tons in hold #1; 220 tons in hold #2.
Passenger Capacity: Four double cabins.
Gear: Two 20-ton shuttles
Price: 48,960 credits
Ship Type: 1-Man Fighter
Tonnage: 80
Fuel Capacity: 4 tons (400 hours)
Traits: Fast Throttle (Major Asset), Seen Better Days (Major Complication) [Doesn't fly].
Speed: 10 cruise/14 hard-burn
Crew Quarters: 1-seat cockpit.
Cargo Capacity: 4-ton bomb bay, 24,000 pounds of missles (200 50-pound missles, 1,400 10-pound missles).
Gear: 2-50 pound long range missle cannons, 10-10 pound meduim rang missle cannons, & 1 1-pound autocannon with 200 rounds.
Price: 225,800 credits (includes cannons and ammo)
Maintence Cost: 40 credits a week.
_________________________________________________________________________________
Ship Type: Small Transport (Bumblebee Class)
Tonnage: 1,000
Fuel Capacity: 20 tons (1,200 hours)
Traits: N/A
Speed: 1 cruise/3 hard-burn
Needed Crew: Pilot, mechanic.
Crew And Passenger Quarters: Four double cabins.
Cargo Capacity: 400 tons of external modules and loose cargo.
Armament: Base skin armor, little protection.
Price: 850 credits (Noneggotiable)
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Ship Type: Small Transport (Wren Class)
Tonnage: 100
Fuel Capacity: 10 tons (3,000 hours)
Traits: N/A
Speed: 3 cruise/5 hard-burn
Crew Needed: Captain, pilot, mechanic and possible co-pilot.
Crew Quarters: Bridge doubles as cabin and living space for two.
Cargo Capacity: One standardized 40-foot container (25 tones) in external frame.
Weapon System:
Price: 1,600 (Noneggotiable)
Maintenance Cost: 2 credits a week
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Ship Type: Mid-Sized Transport (Firefly)
Tonnage: 2,400
Fuel Capacity: 60 tons (600 hours)
Traits: Healthy as a Horse, Everybody Has One
Speed: 4 cruise/6 hard-burn
Crew Quarters: two double, three single cabins.
Cargo Capacity: 460 tons in hold #1; 220 tons in hold #2.
Passenger Capacity: Four double cabins.
Gear: Two 20-ton shuttles
Price: 48,960 credits
Ship Type: Short-Range Shuttle_________________________________________________________________________________
Tonnage: 20
Fuel Capacity: 1 ton *1,000 hours)
Traits: Health as a Horse; Short Range.
Speed: 1 cruise/3 hard-burn
Life Support: 20 man-days.
Cargo & Passenger Capacity: 12 tons, or up to eight passengers on fold-down benches.
Ship Type: 1-Man Fighter
Tonnage: 80
Fuel Capacity: 4 tons (400 hours)
Traits: Fast Throttle (Major Asset), Seen Better Days (Major Complication) [Doesn't fly].
Speed: 10 cruise/14 hard-burn
Crew Quarters: 1-seat cockpit.
Cargo Capacity: 4-ton bomb bay, 24,000 pounds of missles (200 50-pound missles, 1,400 10-pound missles).
Gear: 2-50 pound long range missle cannons, 10-10 pound meduim rang missle cannons, & 1 1-pound autocannon with 200 rounds.
Price: 225,800 credits (includes cannons and ammo)
Maintence Cost: 40 credits a week.